Completing a research project will unlock blueprints for new or improved machinery and upgrades as well as more advanced research projects.
The first few projects only cost Research Points and a small amount of energy and are performed at the Research Station.
More advanced research projects with the description "Requires Laboratory" must be completed through the use of the Laboratory, and will require items such as Experimental Pods, and an extremely high amount of energy to complete.
Project List[]
The following is a list of research projects that are obtained by spending Research Points at the Research Station.
Research Project Name | Cost |
---|---|
Black Box Data | 1 |
Local Life Forms | 5 |
Base Building | 5 |
Anthropological Osteology | 15 |
Assembly Line Machines | 5 |
Power Grid | 5 |
Base Defence | 10 |
Upgraded Power Grid | 12 |
Basic Mining Upgrades I | 5 |
Suit Upgrading | 8 |
Room Building | 5 |
Aesthetics | 5 |
Spooky Aesthetics | 1 |
Room Aesthetics | 5 |
Laboratories | 10 |
Automation | 5 |
Agriculture | 5 |
SpiderBot | 10 |
Basic SpiderBot Defences | 10 |
Basic SpiderBot Logistics | 10 |
Improved Ore Scanning | 1 |
Freight Transit | 5 |
Mothballed | 0 |
The following projects are researched at the Laboratory and use the number of Experimental Pods or other items listed.
Note: you can also use the following at the Laboratory to gain Research Points. You must switch modes on the Laboratory to do this.
- 1 x Research Parts to gain 5x Research Points.
- 1 x Hive Brain Matter to gain 10x Research Points.
Cheat Sheet / Research Tree[]
Tech Tree for Fortresscraft Evolved & Frozen Factory Expansion
Click here for a chart of all research, including recipes unlocked and their material costs. You can also click the image below. (Fortresscraft Evolved - without expansion) This chart is a work-in-progress. If there is incorrect information, please post a comment so changes can be made. Thank you
Alternate version[]
Research tree made using Python, PlantUML and GraphViz.